Staff Mode

Staff mode is one of the biggest features in Staff+ & Staff++. It allows a staff member to enter a mode in which he gets extra privileges so that he/she can go patrolling around.

Configuration

Staff mode has it's own configuration section in the config.yml file.

Basic configuration

The part below contains the basic settings for the staff mode. These properties determine what staff can and cannot do in staff mode.

staff-mode:
  # Whether or not a player is allowed to break/place blocks while in staff mode.
  block-manipulation: false

  # Whether or not a player is allowed to interact with their inventory while in staff mode.
  inventory-interaction: true

  # Whether or not a player is allowed to interact with chest/hoppers/dispensers,... while in staff mode.
  silent-chest-interaction: false

  # Whether or not a player is allowed to pickup items while in staff mode.
  item-pickup: false

  # Whether or not a player is allowed to drop items while in staff mode.
  item-drop: false
  
  # The type of vanish that will be applied when a player goes into staff mode.
  # Valid vanish types are: TOTAL, LIST, and NONE.
  vanish-type: TOTAL

  # Whether or not a player will be invincible while in staff mode.
  invincible: true

  # Whether or not a player in staff mode can attack other players.
  damage: false

  # Whether or not a player will lose hunger while in staff mode.
  hunger-loss: false

  # Whether or not a player can fly while in staff mode.
  flight: true

  # Whether or not a player will be put into creative while in staff mode.
  creative: false

  # Whether or not to a player to the location they were in before they toggled staff mode.
  original-location: false

  # Whether or not staff mode will be enabled for staff when they login.
  enable-on-login: false

  # Commands to execute when staff mode is enabled. Leave [] to disable.
  # Each command is separated with a comma.
  enable-commands:
    - command: op %player%
      filters: "permission=rank.admin"
    - command: example2 %player%
  # Commands to execute when staff mode is disable. Leave [] to disable.
  disable-commands: 
    - command: deop %player%
      filters: "permission=rank.admin"
    - command: example2 %player%

  # Should Staff mode disable on world change
  disable-on-world-change: false

  # Should other staff be able to see staff that are in mode while they are not in mode.
  staff-see-staff-in-mode: false

Enable/Disable commands

You can specify commands to run whenever a staff member enters/exits staff mode.

staff-mode:  
  # Commands to execute when staff mode is enabled. Leave [] to disable.
  # Each command is separated with a comma.
  enable-commands:
    - command: op %player%
      filters: "permission=rank.admin"
    - command: example2 %player%
  # Commands to execute when staff mode is disable. Leave [] to disable.
  disable-commands: 
    - command: deop %player%
      filters: "permission=rank.admin"
    - command: example2 %player%
  • command: specifies the command string to run, use %player% as placeholder for the player name.

  • filters: Optionally define a permission filter, the command will only run if the player has that permission.

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