Staff++
<= 1.16.56
<= 1.16.56
  • Staff++
  • General information
    • Quick start
    • Reload Configuration
    • Multi Server Setup
    • General Configuration
  • Permissions & Commands
    • Commands
    • Permissions
  • Features
    • Alerts
      • X-Ray
    • Alt account detection
    • Authentication
    • Banning
      • Fixed Ban Reason
      • Templates
    • Broadcasting
    • Chat module
    • Chest/Inventory Interaction
    • Examine players
    • Infractions
    • Investigate
    • Protection
    • Reporting
      • Finding reports
      • Custom report types
    • Staff Chat
    • Staff Mode
      • Luckperms integration
      • Custom GUI
      • Staff Modules
      • Custom Staff Modules
    • Teleporting
    • Warnings
      • Quick start
      • Severity levels
      • Thresholds
      • Actions (punishments)
      • Appealing
      • Warning workflow
  • Integrations
    • Discord Integration
      • Staff Chat
      • Template Packs
      • Customize Discord Templates
    • Trello Integration
  • Migration guides
    • Staff+ migration guide
    • Migrating to >=V1.16.43
    • Upgrading Discord Integration to 1.16.51
  • Developers
    • API guide
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On this page
  • Warning statuses
  • Warning created
  • Warning appealed
  • Warning expired
  • Warning deleted

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  1. Features
  2. Warnings

Warning workflow

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Last updated 4 years ago

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Warning statuses

Warning created

When a warning gets created punishment actions of the warning get executed. At this point the warning is in a state where it is counted during . A player can the warning, a staff member can manually expire the warning or even delete the warning

Warning

When a warning gets appealed a staff member has the ability to approve or reject the appeal. Once an the player can no longer appeal it. When an appeal is approved, are triggered and the warning is marked appeal approved. Once an it is like the warning never existed. It does not get counted when doing and won't show up in the . However the warning does not get deleted, this makes sure we can keep a history of the warning and appeal reasons.

Warning expired

Warnings can expire after a configured amount of time. Or manually by a staff member. When a warning is expired the punishments do not get . The only real reason for warning expiration is to make sure this warning no longer gets counted when doing . It's a way to ensure warnings won't be held against the player forever.

Notice that a player can still appeal this warning. The reason a player might want to do this is if feels the warning was incorrectly given and although it's expired he still received the . So by appealing he asks to rollback his punishment.

Warning deleted

A staff member can choose to delete a warning completely. This action can always be taken no matter what status the warning is in. When a warning gets deleted, are triggered and the warning is removed from the database. All history of the warning is gone. In general you should only delete a warning if there was actually a mistake made. In most cases you can use the appeal system to in a clean way.

appeal
appealed
rollback actions
infractions GUI
rollbacked
punishment
rollback actions
rollback warnings
appeal is rejected
appeal is approved
Warnings workflow
threshold calculation
threshold calculations
threshold calculations