Join messages

Staff++ provides the ability to configure join messages. A join message replace the regular vanilla join message that is broadcasted


  enabled: true
      - permission: 'staff.joinmessages.staff'
        message: '&6[Staff] &4%player% &7joined the server'
        weight: 1

You can configure different messages based on the permission a player has. The weight determines which message get's priority should a player have multiple join messages permissions. A higher weight will get priority.

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