Join messages
Staff++ provides the ability to configure join messages. A join message replace the regular vanilla join message that is broadcasted
joinmessages-module:
enabled: true
messages:
- permission: 'staff.joinmessages.staff'
message: '&6[Staff] &4%player% &7joined the server'
weight: 1
You can configure different messages based on the permission a player has.
The weight determines which message get's priority should a player have multiple join messages permissions. A higher weight will get priority.
Last modified 2yr ago