Staff++
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Reporting
Staff++ implemented a new reporting system. The new system is a bit different from the old Staff+ reporting system. We now support reporting online and offline players. Reporting events can be send to discord using the Staff++ Discord Integration plugin. Below I will explain how to set up and use the reporting system.

The configuration is pretty self-explanatory. Make sure you have this section inside your configuration file and enable the reporting module by setting enabled to true
reports-module:
chatchannels:
enabled: false
open-on: IN_PROGRESS
close-on: REJECTED;RESOLVED
# Whether or not the plugin will use "/report" features.
enabled: true
# The sound that is played to staff when someone is reported.
# Set to "NONE" to disable.
sound: ORB_PICKUP
# The cooldown, in seconds, for using "/report".
# This is disabled for players with the "permissions.report" permission.
cooldown: 10
# Whether or not the player that reported another player will be visible in GUIs.
show-reporter: true
# Whether or not a staff member must provide a reason when resolving/rejecting a report
closing-reason-enabled: true
# Types of reports. When configured the reporter will see a UI where he must choose the type
report-types: []
fixed-reason: false
fixed-reason-culprit: false
reasons: []
reporter-notifications:
# The reporter will be notified the moment he comes online that he has reports OPEN or IN_PROGRESS
notify-on-join: true
# Enable status change notifications. Whenever a staff member changes the status to one of the specified statuses, the reporter will be notified (if he is online).
# Statuses must be semi-colon separated
status-change-notifications: IN_PROGRESS;RESOLVED;REJECTED
# command hooks
accept-commands: []
reject-commands: []
reopen-commands: []
resolve-commands: []

  • /reportplayer [playerName] [message] Report a specific player.
  • /report [message] Report something but don't link a specific player to it.
  • /my-reports Open the GUI to show the reports you created.

  • /reports Used to manage reports. You can list or clear all the reports of a player
  • /manage-reports Open the manage reports GUI.
  • /find-reports Search reports by different criteria

Following permissions are used to allow players creating reports
  • staff.reports.report Permission to create a report
  • staff.reports.view-my-reports Permission to open the my-reports GUI
  • staff.reports.bypass Permission to bypass getting reported

  • staff.reports.manage.view Permission to view all reports. If a staff member does not have this perm, he won't be able to manage reports
  • staff.reports.manage.delete Permission to permanently delete reports
  • staff.reports.manage.accept Permission to accept reports
  • staff.reports.manage.resolve Permission to resolve reports
  • staff.reports.manage.close Permission to close reports
  • staff.reports.manage.reject Permission to reject reports
  • staff.reports.manage.teleport Permission to teleport to a report creation location
  • staff.reports.manage.reopen-other Permission to un-assign other staff members from their reports
  • staff.report.update.notifications Permission for receiving notifications when a report is accepted/deleted/closed

When a report first gets created it get the status OPEN, open reports can be picked up by any staff member with the correct permission.

After a staff member picks up a report it gets placed into the status IN_PROGRESS. When one member of staff picks up a report no other member can handle this report. The staff member who picks up the report gets assigned to the report. He can un-assign himself from the report through the GUI. If he un-assigns himself someone else can pick up the report again. Staff members with the staff.reports.manage.reopen-other can also un-assign other staff members from their reports.

A staff member can manage reports assigned to him. If he deems the report to be completely handled he can resolve the report. When a report is resolved, other staff members can view it in the closed reports GUI.

A staff member can manage reports assigned to him. If he deems the report to be incorrect, or spam, or just not enough information he can reject the report. When a report is rejected, other staff members can view it in the closed reports GUI.

manage reports
Unresolved reports GUI
Manage a report
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On this page
Configuration
Report commands
Report permissions
Report lifecycle
OPEN
IN_PROGRESS
RESOLVED
REJECTED
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