# The name of the server. This can be anything you want but it must be unique and once chosen it shouldn't change anymore.
server-name: "MyUniqueServerName"
# The name of the main world. Meaning the world folder name which contains the player data files.
# The format in which all dates will be displayed inside the GUIs.
# All Java date time formats can be used
timestamp-format: 'dd/MM/yyyy-HH:mm:ss'
# The language file that will be referred to for messages.
# Current available languages are: lang_en, lang_sv, lang_de, lang_nl, lang_es, lang_hr, lang_no, and lang_fr.
# If you would like to translate Staff++, please message me on Spigot!
# Chooses the authentication provider. Default "noop", no authentication will be done.
# AuthMe is supported. When the provider is authMe, Staff++ will enforce that the user is authenticated through AuthMe before being able to execute the commands.
# Commands that staff will not be allowed to use at all.
# Must have "permissions.block" permission to take effect.
# Leave blank to disable.
blocked-commands: "/example1, /example2, /example3"
# Commands that staff will not be allowed to use while in staff mode.
# Must have "permissions.block" permission to take effect.
# Leave blank to disable.
blocked-mode-commands: "/example1, /example2, /example3"
# The default color of glass for the side of GUIs. Just a cosmetic thing that staff members can change.
# The title of the glass color chooser GUI.
glass-title: "&bChoose GUI glass color"
# Enable offline player mode
# report-bypass & warn-bypass does not work for offline players
offline-players-mode: true