Chat channels
Staff++ has the possibility to open chat channels linked to reports.
reports-module:
chatchannels:
enabled: false
open-on: IN_PROGRESS
close-on: REJECTED;RESOLVED;DELETED
With the above configure when a report channel should be automatically opened and closed.
In the default configuration the channel gets opened as soon as the report is picked up by a staff member. And the chat channel is closed automatically when the report gets resolved, rejected or deleted.
chatchannels:
join: "staff.chatchannels.join.report"
leave: "staff.chatchannels.leave.report"
open: "staff.chatchannels.open.report"
close: "staff.chatchannels.close.report"
description | Description |
---|---|
/rc <reportId> <message> | Send a message to a report channel |
/join-channel <channelId> | Join this chatchannel. You will see the messages send on this channel and will be able to send message to this channel |
/leave-channel <reportId> | Leave the chat channel |
/close-channel <reportId> | The chat channel will be closed. This forces all players to leave the channel and the channel gets deleted |
There are 2 buttons on the report GUI that allow staff members to open/close/join/leave the chatchannel manually.

Last modified 1yr ago