Warnings
Staff++ created a new way of warning players.
# Requires "permissions.warn" permission.
warnings-module:
# Whether or not the plugin will use "/warn" features.
enabled: true
# The sound that is played to the player when warned.
# Set to "NONE" to disable.
sound: ORB_PICKUP
# Whether or not the player issued the warning will be visible in GUIs.
show-issuer: true
# Enables the ability to notify a user when he has warnings
# User will be notified the moment he comes online.
user-notifications:
enabled: false
# Enable this to show the message every time the user comes online.
# If Disabled the warnings will be marked as "read" when the player views his warnings
# and he will only be notified of new warnings
always-notify: false
actions: []
severity-levels:
- name: MINOR
score: 1
# After how much time warnings with this severity should expire.
# Expired warnings are not counted when doing threshold calculations.
expiresAfter: 1 WEEK
- name: MAJOR
score: 3
expiresAfter: 1 MONTH
- name: CRITICAL
score: 5
# Define thresholds for the warning system. Whenever the player reaches a threshold the actions are triggered
thresholds:
- score: 6
actions:
- command: "ban %target% &4Met three warnings. Appeal @ &7www.shithcf.net&4."
target: target
target-run-strategy: DELAY
Command | Description | Example |
/warn [severity] [player] [reason] | Command to give a player a warning. Severity should be configured inside the configuration file and provided as first argument to the warn command | /warn MAJOR player1 For some reason |
/warns [get] [player] | Command to manage warnings. You can list current warnings | /warns get player1 |
/my-warnings | The command for opening the my warnings GUI | /my-warnings |
/manage-warnings [player] | Command for opening a GUI showing all the warnings of the give player | /manage-warnings player1 |
You can enable user notifications. This will notify the player that he has warnings. To do so change this part of the warnings-module inside the config file:
# Enables the ability to notify a user when he has warnings
# User will be notified the moment he comes online.
user-notifications:
enabled: true
# Enable this to show the message every time the user comes online.
# If Disabled the warnings will be marked as "read" and he will only be notified of new warnings
always-notify: false
Whenever a user opens his warning GUI all his warnings are marked as 'read'. If
always-notify
is disabled, a user will only be notified if he has unread warnings. Keep in mind that to open the warnings GUI the player has to have the following permission: staff.warn.view-my-warnings
Last modified 1yr ago