Staff++
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Command hooks
You can execute commands upon certain lifecycle changes of a report:
investigations-module:
accept-commands: []
reject-commands: []
reopen-commands: []
resolve-commands: []
Commands listed here should be in the Staff ++ command format

placeholder
description
%reporter%
The name of the player that created the report
%assigned%
The name of the staff member assigned to the report, if present
%culprit%
The name of the player that has been reported, if present

executor value
description
reporter
The player that created the report
assigned
The staff member currently assigned
culprit
The player that has been reported

target value
description
reporter
The player that created the report
assigned
The staff member currently assigned
culprit
The player that has been reported

filter
possible values
description
type
comma separated list of the any type
Can specify if a command should be executed only when the report is of a certain type
hasculprit
[true/false]
Can specify if a command should be executed only when it's a report that is targeting a player

reports-module:
accept-commands: []
reject-commands: []
reopen-commands: []
resolve-commands:
- command: "tell %assigned% Good job?"
target: "assigned"
target-run-strategy: ONLINE
- command: "tell %culprit% A staff member has resolved a report in which you were the culprit"
target: culprit
target-run-strategy: DELAY
filters: "hasculprit=true;type=HACKING,GRIEFING"
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Placeholders:
Executors:
Targets:
Filters
Example: